Go on an adventure to the moon and back with Jae and his friends!
Cricket: Jae's Really Peculiar Game is a funny and heartwarming hand animated JRPG from Studio Kumiho.
After a devastating loss, Jae would do anything to fix the past. Blast off on that quest with your newfound friends on a journey to the gates of Yimmelia, a fabled land on the moon that’s rumored to grant any wish.
This JRPG draws on ideas from genre classics, but with varied new gameplay twists. You’ll explore forests, cities, rock concerts and more, with traversal that is always fun and dynamic; there are no random encounters, while you can dash and charge into objects (and people!) for unique results. How you interact with people will influence game events and combat.
Combat incorporates timed hits, with special combinations as you team up with amazing party members. Build the meter, attack and defend, while unleashing awesome combos for better rewards!
Traverse forests, explore cities, ruin a rock concert, and crash a fandom convention, all while throwing your JRPG expectations out the window. Experience a modernized take on the genre: no random encounters, a sprint feature, headbutting, and no grinding!
Ram your head into things, just to see what happens! Maybe it’ll be cool?
Recruit and travel with five new friends, customize your battle experience with six playable characters, and time your attacks to build your meter, ultimately unleashing powerful duo and trio attacks! The better you do in combat, the better the rewards you receive at the end: more XP, more items, more money!
Recruit and travel with five new friends, each with their own unique powers.
Customize your battle experience with six playable characters—fight with your favorites.
Consult with your party members about your surroundings, how to beat enemies, or just to check in on your pals. Experience wacky and irreverent conversations and scenarios. You never know what'll happen next!
Freely interact with NPCs during conversations:
Stand there and listen to them gab, throw items at them, or just walk away.
Your actions have consequences—how you treat people in this world affects combat.